blob: 20aa9c5e478baba34aa2ec34f4cf6aae2bb2ac01 [file] [log] [blame]
uint3 tint_first_leading_bit(uint3 v) {
uint3 x = v;
uint3 b16 = (bool3((x & (4294901760u).xxx)) ? (16u).xxx : (0u).xxx);
x = (x >> b16);
uint3 b8 = (bool3((x & (65280u).xxx)) ? (8u).xxx : (0u).xxx);
x = (x >> b8);
uint3 b4 = (bool3((x & (240u).xxx)) ? (4u).xxx : (0u).xxx);
x = (x >> b4);
uint3 b2 = (bool3((x & (12u).xxx)) ? (2u).xxx : (0u).xxx);
x = (x >> b2);
uint3 b1 = (bool3((x & (2u).xxx)) ? (1u).xxx : (0u).xxx);
uint3 is_zero = ((x == (0u).xxx) ? (4294967295u).xxx : (0u).xxx);
return uint3((((((b16 | b8) | b4) | b2) | b1) | is_zero));
}
RWByteAddressBuffer prevent_dce : register(u0);
uint3 firstLeadingBit_3fd7d0() {
uint3 arg_0 = (1u).xxx;
uint3 res = tint_first_leading_bit(arg_0);
return res;
}
void fragment_main() {
prevent_dce.Store3(0u, asuint(firstLeadingBit_3fd7d0()));
return;
}
[numthreads(1, 1, 1)]
void compute_main() {
prevent_dce.Store3(0u, asuint(firstLeadingBit_3fd7d0()));
return;
}
struct VertexOutput {
float4 pos;
uint3 prevent_dce;
};
struct tint_symbol_1 {
nointerpolation uint3 prevent_dce : TEXCOORD0;
float4 pos : SV_Position;
};
VertexOutput vertex_main_inner() {
VertexOutput tint_symbol = (VertexOutput)0;
tint_symbol.pos = (0.0f).xxxx;
tint_symbol.prevent_dce = firstLeadingBit_3fd7d0();
return tint_symbol;
}
tint_symbol_1 vertex_main() {
VertexOutput inner_result = vertex_main_inner();
tint_symbol_1 wrapper_result = (tint_symbol_1)0;
wrapper_result.pos = inner_result.pos;
wrapper_result.prevent_dce = inner_result.prevent_dce;
return wrapper_result;
}