commit | 9b46bb3717eef7ff5c9424b3adcdedee8d66399b | [log] [tgz] |
---|---|---|
author | Antonio Maiorano <amaiorano@google.com> | Thu Nov 21 22:17:11 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Thu Nov 21 22:17:11 2024 +0000 |
tree | f65964ba5763aeb4d2f56dc3594e986c96012437 | |
parent | ce7bd6164d79897152cf15a6a95204b3e00828c1 [diff] |
HLSL-IR: add IR fuzzers As we don't fuzz options, this CL adds two fuzzers, one that generates HLSL for FXC, and one for DXC. Bug: 377296327 Change-Id: I8803f60681309e25bd13c485bf67c184134951ae Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/215995 Reviewed-by: James Price <jrprice@google.com> Reviewed-by: dan sinclair <dsinclair@chromium.org> Commit-Queue: Antonio Maiorano <amaiorano@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.