commit | 9b53a0d016695c7ad148904beeb3654ae48be31b | [log] [tgz] |
---|---|---|
author | James Price <jrprice@google.com> | Wed Aug 16 22:01:37 2023 +0000 |
committer | James Price <jrprice@google.com> | Wed Aug 16 22:01:37 2023 +0000 |
tree | f07a0f4596d9ae67a0ef71cecbe280b00bd7b910 | |
parent | a9dff6e28b99da606c4a03671b7e3d8f11792ff2 [diff] |
[spirv-reader] Add support for textureBarrier() Bug: tint:2007 Change-Id: Id78a7fc23c9433446770f46723e8106684710bed Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/147121 Kokoro: Kokoro <noreply+kokoro@google.com> Reviewed-by: David Neto <dneto@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.