commit | 6f92b9160b197ba49b084faa7764f865b0c9ea92 | [log] [tgz] |
---|---|---|
author | Natasha Lee <natlee@microsoft.com> | Mon Mar 02 22:27:46 2020 +0000 |
committer | Commit Bot service account <commit-bot@chromium.org> | Mon Mar 02 22:27:46 2020 +0000 |
tree | 9b1e67c9f7ce8856f4eb02ee9eaa0b40d5911b20 | |
parent | cb90835dd909c5758450cbe2055ea88b2710487f [diff] |
Also use ExternalImageDescriptor in D3D12 and Metal Backends Bug: chromium:1036080 Change-Id: I358b0441c168ca075b09ab028c2f6d9df2a44d59 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/16240 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Austin Eng <enga@chromium.org> Commit-Queue: Natasha Lee <natlee@microsoft.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.