| #include <metal_stdlib> |
| using namespace metal; |
| |
| struct tint_module_vars_struct { |
| threadgroup float2x3* v; |
| }; |
| |
| struct tint_symbol_2 { |
| float2x3 tint_symbol_1; |
| }; |
| |
| void tint_symbol_inner(uint tint_local_index, tint_module_vars_struct tint_module_vars) { |
| if ((tint_local_index == 0u)) { |
| (*tint_module_vars.v) = float2x3(float3(0.0f), float3(0.0f)); |
| } |
| threadgroup_barrier(mem_flags::mem_threadgroup); |
| } |
| |
| kernel void tint_symbol(uint tint_local_index [[thread_index_in_threadgroup]], threadgroup tint_symbol_2* v_1 [[threadgroup(0)]]) { |
| tint_module_vars_struct const tint_module_vars = tint_module_vars_struct{.v=(&(*v_1).tint_symbol_1)}; |
| tint_symbol_inner(tint_local_index, tint_module_vars); |
| } |