commit | 9bba4a936e8591c58351bc0811ed8db3658c6f5b | [log] [tgz] |
---|---|---|
author | Natasha Lee <natlee@microsoft.com> | Wed Dec 18 18:59:20 2019 +0000 |
committer | Commit Bot service account <commit-bot@chromium.org> | Wed Dec 18 18:59:20 2019 +0000 |
tree | 5da7edaaf45db896b0dd9f13f5688f837fb4f8a9 | |
parent | 3d2d62813fc57ffc56cc4ee342e2e210b26664a8 [diff] |
Add DeviceLostCallback to dawn.json and dawn_wire Bug: dawn:68 Change-Id: I6d8dd071be4ec612c67245bfde218e31e7a998b8 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/14660 Commit-Queue: Natasha Lee <natlee@microsoft.com> Reviewed-by: Kai Ninomiya <kainino@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.