commit | 9bbb27a1c5b945b3815c2f867564c20f34997957 | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Wed Oct 11 07:26:33 2023 +0000 |
committer | Ben Clayton <bclayton@google.com> | Wed Oct 11 07:26:33 2023 +0000 |
tree | 7f250ca02391cd7f04b6c128d8c6881e43238a07 | |
parent | 3a533674ffa6881844516706307a965cd967da89 [diff] |
[tint] Add missing build guards Change-Id: Ib5fe203bc595e3234c49863ce09e064fca85b233 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/155442 Commit-Queue: Ben Clayton <bclayton@google.com> Kokoro: Kokoro <noreply+kokoro@google.com> Reviewed-by: James Price <jrprice@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.