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9be6b99a4b9c13c8d48691e3bf04ea09b736c03d
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.
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test
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tint
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expressions
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binary
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div_by_zero
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by_constant
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scalar-vec3
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i32.wgsl.expected.glsl
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#version 310 es
void
f
()
{
int
a
=
4
;
ivec3 b
=
ivec3
(
0
,
2
,
0
);
ivec3 r
=
(
4
/
ivec3
(
0
,
2
,
0
));
}
layout
(
local_size_x
=
1
,
local_size_y
=
1
,
local_size_z
=
1
)
in
;
void
main
()
{
f
();
return
;
}