commit | 9c01b47edd80e18c417a583264ed66e531fcae0e | [log] [tgz] |
---|---|---|
author | Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com> | Fri Jul 28 23:05:18 2023 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Fri Jul 28 23:05:18 2023 +0000 |
tree | 715e7110d6d307bccb1d928db8a33c6bef2ddb6f | |
parent | 68919604dc42f4b67144ee22aa6071e59202b9a7 [diff] |
Roll DirectX Shader Compiler from 0033aa85b55d to a7efdffcac43 (3 revisions) https://chromium.googlesource.com/external/github.com/microsoft/DirectXShaderCompiler.git/+log/0033aa85b55d..a7efdffcac43 2023-07-28 hekotas@microsoft.com Update version to 1.7.2308 (#5470) 2023-07-28 python3kgae@outlook.com [lit] Only enable spirv lit test when spirv build is enabled. (#5471) 2023-07-28 stevenperron@google.com Enable the vk::counter_binding attribute for arrays (#5456) If this roll has caused a breakage, revert this CL and stop the roller using the controls here: https://autoroll.skia.org/r/directx-shader-compiler-dawn Please CC enga@google.com,webgpu-developers@google.com on the revert to ensure that a human is aware of the problem. To file a bug in DirectX Shader Compiler: https://github.com/microsoft/DirectXShaderCompiler/issues/new/choose To file a bug in Dawn: https://bugs.chromium.org/p/dawn/issues/entry To report a problem with the AutoRoller itself, please file a bug: https://bugs.chromium.org/p/skia/issues/entry?template=Autoroller+Bug Documentation for the AutoRoller is here: https://skia.googlesource.com/buildbot/+doc/main/autoroll/README.md Bug: None Tbr: enga@google.com Change-Id: I6be77f98ae2bb7cd4e3736081cbddc3ae60f9d60 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/143463 Commit-Queue: Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com> Bot-Commit: Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.