commit | 9c54476ce64f21d6878ede05af9397dd55973a14 | [log] [tgz] |
---|---|---|
author | James Price <jrprice@google.com> | Sat Dec 16 01:19:47 2023 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Sat Dec 16 01:19:47 2023 +0000 |
tree | 76d45781059ca2394ef7e6a9ecee847c4864a1b3 | |
parent | b37a4e4e7abdd4b93c3cab177369bebf32c09a93 [diff] |
[ir] Fix cloning of variable initializers Fix the test that was checking the source initializer instead of the result initializer. Fixed: tint:2121 Change-Id: Ia38494036b208efdf640e63c5fba93cfa33a1002 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/166000 Reviewed-by: Ben Clayton <bclayton@google.com> Auto-Submit: James Price <jrprice@google.com> Reviewed-by: David Neto <dneto@google.com> Commit-Queue: James Price <jrprice@google.com> Kokoro: Kokoro <noreply+kokoro@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.