blob: 8eee6062bf4f0ebd58db4bbe79329ff04a85b4e3 [file] [log] [blame]
[[group(1), binding(0)]] var arg_0 : texture_1d<f32>;
fn textureLoad_81c381() {
var res : vec4<f32> = textureLoad(arg_0, 1, 1);
}
[[stage(vertex)]]
fn vertex_main() -> [[builtin(position)]] vec4<f32> {
textureLoad_81c381();
return vec4<f32>();
}
[[stage(fragment)]]
fn fragment_main() {
textureLoad_81c381();
}
[[stage(compute)]]
fn compute_main() {
textureLoad_81c381();
}