commit | 9d05868b851a00feb884b902f1756f0ed887019e | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Fri Sep 29 15:11:16 2023 +0000 |
committer | Ben Clayton <bclayton@google.com> | Fri Sep 29 15:11:16 2023 +0000 |
tree | 49d173dce4b58b99ca5337ca29e67843f244729c | |
parent | d09eb2406339e8c4608b425fae3c7a78450b4cb3 [diff] |
[tint][gn] Remove `testonly = true` from emitted BUILD.gn files This is already set in the tint_unittests_source_set template, so is unnecessary. Change-Id: If5cfca388a587c837e05d7f30a4f728da3811a4e Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/154301 Reviewed-by: Antonio Maiorano <amaiorano@google.com> Auto-Submit: Ben Clayton <bclayton@google.com> Kokoro: Kokoro <noreply+kokoro@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.