| // Copyright 2019 The Dawn Authors |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #ifndef DAWNNATIVE_D3D12_D3D12INFO_H_ |
| #define DAWNNATIVE_D3D12_D3D12INFO_H_ |
| |
| #include "dawn_native/Error.h" |
| #include "dawn_native/PerStage.h" |
| #include "dawn_native/d3d12/d3d12_platform.h" |
| |
| namespace dawn_native { namespace d3d12 { |
| |
| class Adapter; |
| |
| struct D3D12DeviceInfo { |
| bool isUMA; |
| uint32_t resourceHeapTier; |
| bool supportsRenderPass; |
| bool supportsShaderFloat16; |
| // shaderModel indicates the maximum supported shader model, for example, the value 62 |
| // indicates that current driver supports the maximum shader model is shader model 6.2. |
| uint32_t shaderModel; |
| PerStage<std::wstring> shaderProfiles; |
| }; |
| |
| ResultOrError<D3D12DeviceInfo> GatherDeviceInfo(const Adapter& adapter); |
| }} // namespace dawn_native::d3d12 |
| |
| #endif // DAWNNATIVE_D3D12_D3D12INFO_H_ |