| // Copyright 2018 The Dawn Authors |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #include "dawn_native/d3d12/PlatformFunctions.h" |
| |
| #include "common/DynamicLib.h" |
| |
| namespace dawn_native { namespace d3d12 { |
| |
| PlatformFunctions::PlatformFunctions() { |
| } |
| PlatformFunctions::~PlatformFunctions() { |
| } |
| |
| MaybeError PlatformFunctions::LoadFunctions() { |
| DAWN_TRY(LoadD3D12()); |
| DAWN_TRY(LoadDXGI()); |
| LoadDXIL(); |
| LoadDXCompiler(); |
| DAWN_TRY(LoadFXCompiler()); |
| DAWN_TRY(LoadD3D11()); |
| LoadPIXRuntime(); |
| return {}; |
| } |
| |
| MaybeError PlatformFunctions::LoadD3D12() { |
| std::string error; |
| if (!mD3D12Lib.Open("d3d12.dll", &error) || |
| !mD3D12Lib.GetProc(&d3d12CreateDevice, "D3D12CreateDevice", &error) || |
| !mD3D12Lib.GetProc(&d3d12GetDebugInterface, "D3D12GetDebugInterface", &error) || |
| !mD3D12Lib.GetProc(&d3d12SerializeRootSignature, "D3D12SerializeRootSignature", |
| &error) || |
| !mD3D12Lib.GetProc(&d3d12CreateRootSignatureDeserializer, |
| "D3D12CreateRootSignatureDeserializer", &error) || |
| !mD3D12Lib.GetProc(&d3d12SerializeVersionedRootSignature, |
| "D3D12SerializeVersionedRootSignature", &error) || |
| !mD3D12Lib.GetProc(&d3d12CreateVersionedRootSignatureDeserializer, |
| "D3D12CreateVersionedRootSignatureDeserializer", &error)) { |
| return DAWN_INTERNAL_ERROR(error.c_str()); |
| } |
| |
| return {}; |
| } |
| |
| MaybeError PlatformFunctions::LoadD3D11() { |
| std::string error; |
| if (!mD3D11Lib.Open("d3d11.dll", &error) || |
| !mD3D11Lib.GetProc(&d3d11on12CreateDevice, "D3D11On12CreateDevice", &error)) { |
| return DAWN_INTERNAL_ERROR(error.c_str()); |
| } |
| |
| return {}; |
| } |
| |
| MaybeError PlatformFunctions::LoadDXGI() { |
| std::string error; |
| if (!mDXGILib.Open("dxgi.dll", &error) || |
| !mDXGILib.GetProc(&dxgiGetDebugInterface1, "DXGIGetDebugInterface1", &error) || |
| !mDXGILib.GetProc(&createDxgiFactory2, "CreateDXGIFactory2", &error)) { |
| return DAWN_INTERNAL_ERROR(error.c_str()); |
| } |
| |
| return {}; |
| } |
| |
| void PlatformFunctions::LoadDXIL() { |
| if (!mDXILLib.Open("dxil.dll", nullptr)) { |
| mDXILLib.Close(); |
| } |
| } |
| |
| void PlatformFunctions::LoadDXCompiler() { |
| // DXIL must be loaded before DXC, otherwise shader signing is unavailable |
| if (!mDXCompilerLib.Open("dxcompiler.dll", nullptr) || |
| !mDXCompilerLib.GetProc(&dxcCreateInstance, "DxcCreateInstance", nullptr)) { |
| mDXCompilerLib.Close(); |
| } |
| } |
| |
| MaybeError PlatformFunctions::LoadFXCompiler() { |
| std::string error; |
| if (!mFXCompilerLib.Open("d3dcompiler_47.dll", &error) || |
| !mFXCompilerLib.GetProc(&d3dCompile, "D3DCompile", &error)) { |
| return DAWN_INTERNAL_ERROR(error.c_str()); |
| } |
| |
| return {}; |
| } |
| |
| bool PlatformFunctions::IsPIXEventRuntimeLoaded() const { |
| return mPIXEventRuntimeLib.Valid(); |
| } |
| |
| bool PlatformFunctions::IsDXCAvailable() const { |
| return mDXILLib.Valid() && mDXCompilerLib.Valid(); |
| } |
| |
| void PlatformFunctions::LoadPIXRuntime() { |
| if (!mPIXEventRuntimeLib.Open("WinPixEventRuntime.dll") || |
| !mPIXEventRuntimeLib.GetProc(&pixBeginEventOnCommandList, |
| "PIXBeginEventOnCommandList") || |
| !mPIXEventRuntimeLib.GetProc(&pixEndEventOnCommandList, "PIXEndEventOnCommandList") || |
| !mPIXEventRuntimeLib.GetProc(&pixSetMarkerOnCommandList, "PIXSetMarkerOnCommandList")) { |
| mPIXEventRuntimeLib.Close(); |
| } |
| } |
| |
| }} // namespace dawn_native::d3d12 |