static bool tint_discarded = false; | |
RWByteAddressBuffer non_uniform_global : register(u0); | |
RWByteAddressBuffer output : register(u1); | |
void main() { | |
if ((asint(non_uniform_global.Load(0u)) < 0)) { | |
tint_discarded = true; | |
} | |
if (!(tint_discarded)) { | |
output.Store(0u, asuint(ddx(1.0f))); | |
} | |
if (tint_discarded) { | |
discard; | |
} | |
return; | |
} |