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// Copyright 2020 The Dawn & Tint Authors
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// 1. Redistributions of source code must retain the above copyright notice, this
// list of conditions and the following disclaimer.
//
// 2. Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
//
// 3. Neither the name of the copyright holder nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
// FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
// DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
// OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef SRC_DAWN_NATIVE_CREATEPIPELINEASYNCTASK_H_
#define SRC_DAWN_NATIVE_CREATEPIPELINEASYNCTASK_H_
#include <memory>
#include <string>
#include "dawn/common/Ref.h"
#include "dawn/native/CallbackTaskManager.h"
#include "dawn/native/Error.h"
#include "dawn/native/Pipeline.h"
#include "dawn/webgpu.h"
#include "partition_alloc/pointers/raw_ptr.h"
namespace dawn::native {
class ComputePipelineBase;
class DeviceBase;
class PipelineLayoutBase;
class RenderPipelineBase;
class ShaderModuleBase;
struct FlatComputePipelineDescriptor;
// CreateComputePipelineAsyncTask defines all the inputs and outputs of
// CreateComputePipelineAsync() tasks, which are the same among all the backends.
class CreateComputePipelineAsyncTask {
public:
CreateComputePipelineAsyncTask(Ref<ComputePipelineBase> nonInitializedComputePipeline,
WGPUCreateComputePipelineAsyncCallback callback,
void* userdata);
~CreateComputePipelineAsyncTask();
void Run();
static void RunAsync(std::unique_ptr<CreateComputePipelineAsyncTask> task);
private:
Ref<ComputePipelineBase> mComputePipeline;
WGPUCreateComputePipelineAsyncCallback mCallback;
// TODO(https://crbug.com/2364): The pointer is dangling in
// webgpu_cts_with_validation_tests. We should investigate, and decide if
// this should be fixed, or turned into a DisableDanglingPtrDetection.
raw_ptr<void, DanglingUntriaged> mUserdata;
// Used to keep ShaderModuleBase::mTintProgram alive until pipeline initialization is done.
PipelineBase::ScopedUseShaderPrograms mScopedUseShaderPrograms;
};
// CreateRenderPipelineAsyncTask defines all the inputs and outputs of
// CreateRenderPipelineAsync() tasks, which are the same among all the backends.
class CreateRenderPipelineAsyncTask {
public:
CreateRenderPipelineAsyncTask(Ref<RenderPipelineBase> nonInitializedRenderPipeline,
WGPUCreateRenderPipelineAsyncCallback callback,
void* userdata);
~CreateRenderPipelineAsyncTask();
void Run();
static void RunAsync(std::unique_ptr<CreateRenderPipelineAsyncTask> task);
private:
Ref<RenderPipelineBase> mRenderPipeline;
WGPUCreateRenderPipelineAsyncCallback mCallback;
raw_ptr<void> mUserdata;
// Used to keep ShaderModuleBase::mTintProgram alive until pipeline initialization is done.
PipelineBase::ScopedUseShaderPrograms mScopedUseShaderPrograms;
};
} // namespace dawn::native
#endif // SRC_DAWN_NATIVE_CREATEPIPELINEASYNCTASK_H_