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// Copyright 2024 The Dawn & Tint Authors
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// 1. Redistributions of source code must retain the above copyright notice, this
// list of conditions and the following disclaimer.
//
// 2. Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
//
// 3. Neither the name of the copyright holder nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
// FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
// DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef SRC_DAWN_NATIVE_METAL_PHYSICALDEVICEMTL_H_
#define SRC_DAWN_NATIVE_METAL_PHYSICALDEVICEMTL_H_
#include "dawn/native/PhysicalDevice.h"
#include "dawn/common/NSRef.h"
#import <Metal/Metal.h>
namespace dawn::native::metal {
class PhysicalDevice : public PhysicalDeviceBase {
public:
PhysicalDevice(InstanceBase* instance,
NSPRef<id<MTLDevice>> device,
bool metalValidationEnabled);
bool IsMetalValidationEnabled() const;
// PhysicalDeviceBase Implementation
bool SupportsExternalImages() const override;
bool SupportsFeatureLevel(FeatureLevel) const override;
ResultOrError<PhysicalDeviceSurfaceCapabilities> GetSurfaceCapabilities(
const Surface*) const override;
private:
ResultOrError<Ref<DeviceBase>> CreateDeviceImpl(
AdapterBase* adapter,
const UnpackedPtr<DeviceDescriptor>& descriptor,
const TogglesState& deviceToggles,
Ref<DeviceBase::DeviceLostEvent>&& lostEvent) override;
void SetupBackendAdapterToggles(TogglesState* adapterToggles) const override;
void SetupBackendDeviceToggles(TogglesState* deviceToggles) const override;
MaybeError InitializeImpl() override;
void InitializeSupportedFeaturesImpl() override;
void InitializeVendorArchitectureImpl() override;
MaybeError InitializeSupportedLimitsImpl(CombinedLimits* limits) override;
FeatureValidationResult ValidateFeatureSupportedWithTogglesImpl(
wgpu::FeatureName feature,
const TogglesState& toggles) const override;
void PopulateBackendProperties(UnpackedPtr<AdapterProperties>& properties) const override;
NSPRef<id<MTLDevice>> mDevice;
const bool mMetalValidationEnabled;
};
} // namespace dawn::native::metal
#endif // SRC_DAWN_NATIVE_METAL_PHYSICALDEVICEMTL_H_