commit | 9d3ce3daf8e94437b9dea1c7bb9eb4e6ee3bbe40 | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Mon Mar 04 14:22:22 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Mon Mar 04 14:22:22 2024 +0000 |
tree | eb51c8b2fb83e8aca8610694b6fe0a1baa9e4bb7 | |
parent | 2d8b8a89528be22d60dc6e440c6e8bce1db6e9f2 [diff] |
[tools] Default CMake build with DAWN_BUILD_NODE_BINDINGS enabled This is probably now the number one reason for building Dawn with CMake. Change-Id: I08b51b9bf601a11e50e8549a2ff6520a583f8e28 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/177540 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Corentin Wallez <cwallez@chromium.org> Auto-Submit: Ben Clayton <bclayton@google.com> Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: Ben Clayton <bclayton@google.com> Kokoro: Ben Clayton <bclayton@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.