#include <metal_stdlib> | |
using namespace metal; | |
int tint_div(int lhs, int rhs) { | |
return (lhs / select(rhs, 1, bool((rhs == 0) | bool((lhs == (-2147483647 - 1)) & (rhs == -1))))); | |
} | |
void foo(threadgroup int* const tint_symbol, threadgroup float4* const tint_symbol_1, threadgroup float2x2* const tint_symbol_2) { | |
*(tint_symbol) = tint_div(*(tint_symbol), 2); | |
*(tint_symbol_1) = (*(tint_symbol_1) * float4x4(float4(0.0f), float4(0.0f), float4(0.0f), float4(0.0f))); | |
*(tint_symbol_2) = (*(tint_symbol_2) * 2.0f); | |
} | |