blob: ee87ad6d8255cf2e1c89838b9864b9ddc4adcf1d [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
struct f_outputs {
float4 tint_symbol [[color(0)]];
};
struct f_inputs {
float4 fbf [[color(0)]];
};
float4 f_inner(float4 fbf) {
return fbf;
}
fragment f_outputs f(f_inputs inputs [[stage_in]]) {
f_outputs tint_wrapper_result = {};
tint_wrapper_result.tint_symbol = f_inner(inputs.fbf);
return tint_wrapper_result;
}