blob: 1cfa087bd4bcdae0b4bb8092c786439d3ee0d828 [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
struct tint_symbol_1 {
float4 fbf [[color(0)]];
};
struct tint_symbol_2 {
float4 value [[color(0)]];
};
float4 f_inner(float4 fbf) {
return fbf;
}
fragment tint_symbol_2 f(tint_symbol_1 tint_symbol [[stage_in]]) {
float4 const inner_result = f_inner(tint_symbol.fbf);
tint_symbol_2 wrapper_result = {};
wrapper_result.value = inner_result;
return wrapper_result;
}