commit | 3510beb1e5c9d12bbf872e9357aea12238ad5844 | [log] [tgz] |
---|---|---|
author | Corentin Wallez <cwallez@chromium.org> | Wed Apr 17 17:56:26 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Wed Apr 17 17:56:26 2024 +0000 |
tree | 85098ce52c2a94a3e389b90ee2cdf4160f7f7d22 | |
parent | 6d992a990d4e33f4ee315080d27ccff87bfc03e3 [diff] |
Remove use of deprecated MTLGPUFamilyMac1 This was used to check for BC texture compression support, which is always available on macOS anyway. Bug: None Change-Id: Ife71e1ca347cb4805ff970bdba04689bf501ddf9 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/184384 Auto-Submit: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Austin Eng <enga@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.