commit | 9dede34fc1538cfcd3825d5dafa8ef93933cb9da | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@chromium.org> | Fri Apr 28 09:25:44 2023 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Fri Apr 28 09:25:44 2023 +0000 |
tree | 07235bbf3e5fb09c9921123b68080ecd9337b514 | |
parent | c755ec54aa80d162416b9eba69a778b7e25dc73c [diff] |
Improvements to tint perfmon * Bump timeouts * Include changes description in results * Use median times instead of means * Use CPU time instead of real time * Bump prority of the benchmark process Change-Id: I40cb5635016fab4d6a1d1ee2434e94c120f7f6f5 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/121700 Reviewed-by: Dan Sinclair <dsinclair@chromium.org> Commit-Queue: Ben Clayton <bclayton@google.com> Kokoro: Kokoro <noreply+kokoro@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.