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// Copyright 2017 The Dawn Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef DAWNNATIVE_BLENDSTATE_H_
#define DAWNNATIVE_BLENDSTATE_H_
#include "dawn_native/Builder.h"
#include "dawn_native/Forward.h"
#include "dawn_native/ObjectBase.h"
#include "dawn_native/dawn_platform.h"
namespace dawn_native {
class BlendStateBase : public ObjectBase {
public:
BlendStateBase(BlendStateBuilder* builder);
struct BlendInfo {
struct BlendOpFactor {
dawn::BlendOperation operation = dawn::BlendOperation::Add;
dawn::BlendFactor srcFactor = dawn::BlendFactor::One;
dawn::BlendFactor dstFactor = dawn::BlendFactor::Zero;
};
bool blendEnabled = false;
BlendOpFactor alphaBlend;
BlendOpFactor colorBlend;
dawn::ColorWriteMask colorWriteMask = dawn::ColorWriteMask::All;
};
const BlendInfo& GetBlendInfo() const;
private:
BlendInfo mBlendInfo;
};
class BlendStateBuilder : public Builder<BlendStateBase> {
public:
BlendStateBuilder(DeviceBase* device);
// Dawn API
void SetBlendEnabled(bool blendEnabled);
void SetAlphaBlend(dawn::BlendOperation blendOperation,
dawn::BlendFactor srcFactor,
dawn::BlendFactor dstFactor);
void SetColorBlend(dawn::BlendOperation blendOperation,
dawn::BlendFactor srcFactor,
dawn::BlendFactor dstFactor);
void SetColorWriteMask(dawn::ColorWriteMask colorWriteMask);
private:
friend class BlendStateBase;
BlendStateBase* GetResultImpl() override;
int mPropertiesSet = 0;
BlendStateBase::BlendInfo mBlendInfo;
};
} // namespace dawn_native
#endif // DAWNNATIVE_BLENDSTATE_H_