| uint4 tint_clamp(uint4 e, uint4 low, uint4 high) { |
| return min(max(e, low), high); |
| RWByteAddressBuffer prevent_dce : register(u0); |
| uint4 res = tint_clamp(arg_0, arg_1, arg_2); |
| prevent_dce.Store4(0u, asuint(clamp_bd43ce())); |
| prevent_dce.Store4(0u, asuint(clamp_bd43ce())); |
| nointerpolation uint4 prevent_dce : TEXCOORD0; |
| float4 pos : SV_Position; |
| VertexOutput vertex_main_inner() { |
| VertexOutput tint_symbol = (VertexOutput)0; |
| tint_symbol.pos = (0.0f).xxxx; |
| tint_symbol.prevent_dce = clamp_bd43ce(); |
| tint_symbol_1 vertex_main() { |
| VertexOutput inner_result = vertex_main_inner(); |
| tint_symbol_1 wrapper_result = (tint_symbol_1)0; |
| wrapper_result.pos = inner_result.pos; |
| wrapper_result.prevent_dce = inner_result.prevent_dce; |