commit | 9ec014cb9420cdde461a2485f716b3cd714f789b | [log] [tgz] |
---|---|---|
author | François Beaufort <beaufort.francois@gmail.com> | Fri Aug 23 14:39:17 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Fri Aug 23 14:39:17 2024 +0000 |
tree | c61d70c25b95c6d50075055c94fb30c8555370b5 | |
parent | 480ca924e7ca8b5cfcf2c37eff0081612ecf5b19 [diff] |
Enable dual source blending feature by default This CL makes Feature::DualSourceBlending a stable feature and cleans up outdated doc. Bug: 341973423 Change-Id: Ib58decccb8d9b0927cd169f40be80e628a89d7ef Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/203475 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Fr <beaufort.francois@gmail.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.