commit | 9ecb99344fc1bd25218ca20f04027a093aac074e | [log] [tgz] |
---|---|---|
author | Tomek Ponitka <tommek@google.com> | Wed Jul 29 10:10:21 2020 +0000 |
committer | Commit Bot service account <commit-bot@chromium.org> | Wed Jul 29 10:10:21 2020 +0000 |
tree | 285f0b7f7b0c23d93109a8167ecd9f9f5b2c7ade | |
parent | 9d0b9d721211287773f16526b7a71b161317451d [diff] |
Roll third_party/spirv-cross/ to enable shader-output mask in HLSL https://chromium.googlesource.com/external/github.com/KhronosGroup/SPIRV-Cross/+log/0376576d2dc0..f5e9f4a1722e $ git log 0376576d2..f5e9f4a17 --date=short --no-merges --format='%ad %ae %s' 2020-07-23 tommek Adding BuiltInSampleMask in HLSL Created with: roll-dep third_party/spirv-cross Change-Id: I1a9702ce1da046e7c987deaa1994de019d570fb3 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/25900 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Tomek Ponitka <tommek@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.