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9ee3c7afcc97caf78f35ffeba7eaa7b7e4560044
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.
/
test
/
tint
/
ptr_ref
/
store
/
param
/
function
/
vec4_f32.wgsl.expected.glsl
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#version 310 es
void
func
(
inout vec4 pointer
)
{
pointer
=
vec4
(
0.0f
);
}
void
tint_symbol
()
{
vec4 F
=
vec4
(
0.0f
,
0.0f
,
0.0f
,
0.0f
);
func
(
F
);
}
layout
(
local_size_x
=
1
,
local_size_y
=
1
,
local_size_z
=
1
)
in
;
void
main
()
{
tint_symbol
();
return
;
}