| struct tint_symbol { |
| int value : SV_Target0; |
| }; |
| |
| int main0_inner() { |
| return 1; |
| } |
| |
| tint_symbol main0() { |
| const int inner_result = main0_inner(); |
| tint_symbol wrapper_result = (tint_symbol)0; |
| wrapper_result.value = inner_result; |
| return wrapper_result; |
| } |
| |
| struct tint_symbol_1 { |
| uint value : SV_Target1; |
| }; |
| |
| uint main1_inner() { |
| return 1u; |
| } |
| |
| tint_symbol_1 main1() { |
| const uint inner_result_1 = main1_inner(); |
| tint_symbol_1 wrapper_result_1 = (tint_symbol_1)0; |
| wrapper_result_1.value = inner_result_1; |
| return wrapper_result_1; |
| } |
| |
| struct tint_symbol_2 { |
| float value : SV_Target2; |
| }; |
| |
| float main2_inner() { |
| return 1.0f; |
| } |
| |
| tint_symbol_2 main2() { |
| const float inner_result_2 = main2_inner(); |
| tint_symbol_2 wrapper_result_2 = (tint_symbol_2)0; |
| wrapper_result_2.value = inner_result_2; |
| return wrapper_result_2; |
| } |
| |
| struct tint_symbol_3 { |
| float4 value : SV_Target3; |
| }; |
| |
| float4 main3_inner() { |
| return float4(1.0f, 2.0f, 3.0f, 4.0f); |
| } |
| |
| tint_symbol_3 main3() { |
| const float4 inner_result_3 = main3_inner(); |
| tint_symbol_3 wrapper_result_3 = (tint_symbol_3)0; |
| wrapper_result_3.value = inner_result_3; |
| return wrapper_result_3; |
| } |