commit | 2b8c9d7c2a1ce0463db6feef8fc57c3c866336cb | [log] [tgz] |
---|---|---|
author | David Neto <dneto@google.com> | Wed Oct 12 18:59:01 2022 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Wed Oct 12 18:59:01 2022 +0000 |
tree | e6e2df8ebd5ea0b2abea8fd6f1867a5b2115df25 | |
parent | d2e0db3af2c61efa01254d895d4f335b50d80e6e [diff] |
spirv-reader: Support GLSL.std.450 FindUMsb Fixed: tint:1059 Change-Id: I7bd7ae4b83036fce3ba5979b33d17d274e26bd69 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/104902 Reviewed-by: Dan Sinclair <dsinclair@chromium.org> Auto-Submit: David Neto <dneto@google.com> Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: David Neto <dneto@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.