| SKIP: FAILED |
| |
| <dawn>/src/tint/lang/msl/writer/printer/printer.cc:355 internal compiler error: buf0 = struct @align(8) { |
| injectionSwitch:vec2<f32> @offset(0) |
| } |
| |
| main_out = struct @align(16) { |
| x_GLF_color_1:vec4<f32> @offset(0), @location(0) |
| } |
| |
| %b1 = block { # root |
| %x_8:ptr<uniform, buf0, read> = var @binding_point(0, 0) |
| %gl_FragCoord:ptr<private, vec4<f32>, read_write> = var |
| %x_GLF_color:ptr<private, vec4<f32>, read_write> = var |
| } |
| |
| %main_1 = func():void -> %b2 { |
| %b2 = block { |
| %temp:ptr<function, array<i32, 10>, read_write> = var |
| %data:ptr<function, array<i32, 10>, read_write> = var |
| %x_65:ptr<function, i32, read_write> = var |
| %x_93:ptr<function, i32, read_write> = var |
| %x_102:ptr<function, i32, read_write> = var |
| %x_180:ptr<function, f32, read_write> = var |
| %x_279:ptr<function, f32, read_write> = var |
| %x_280:ptr<function, f32, read_write> = var |
| %13:ptr<uniform, vec2<f32>, read> = access %x_8, 0u |
| %x_62:f32 = load_vector_element %13, 0u |
| %15:i32 = convert %x_62 |
| store %x_65, %15 |
| loop [b: %b3, c: %b4] { # loop_1 |
| %b3 = block { # body |
| %x_66:ptr<function, i32, read_write> = var |
| %17:i32 = load %x_65 |
| switch %17 [c: (9i, %b5), c: (8i, %b6), c: (7i, %b7), c: (6i, %b8), c: (5i, %b9), c: (4i, %b10), c: (3i, %b11), c: (2i, %b12), c: (1i, %b13), c: (0i, %b14), c: (default, %b15)] { # switch_1 |
| %b5 = block { # case |
| %18:i32 = load %x_65 |
| %19:ptr<function, i32, read_write> = access %data, %18 |
| store %19, -5i |
| exit_switch # switch_1 |
| } |
| %b6 = block { # case |
| %20:i32 = load %x_65 |
| %21:ptr<function, i32, read_write> = access %data, %20 |
| store %21, -4i |
| exit_switch # switch_1 |
| } |
| %b7 = block { # case |
| %22:i32 = load %x_65 |
| %23:ptr<function, i32, read_write> = access %data, %22 |
| store %23, -3i |
| exit_switch # switch_1 |
| } |
| %b8 = block { # case |
| %24:i32 = load %x_65 |
| %25:ptr<function, i32, read_write> = access %data, %24 |
| store %25, -2i |
| exit_switch # switch_1 |
| } |
| %b9 = block { # case |
| %26:i32 = load %x_65 |
| %27:ptr<function, i32, read_write> = access %data, %26 |
| store %27, -1i |
| exit_switch # switch_1 |
| } |
| %b10 = block { # case |
| %28:i32 = load %x_65 |
| %29:ptr<function, i32, read_write> = access %data, %28 |
| store %29, 0i |
| exit_switch # switch_1 |
| } |
| %b11 = block { # case |
| %30:i32 = load %x_65 |
| %31:ptr<function, i32, read_write> = access %data, %30 |
| store %31, 1i |
| exit_switch # switch_1 |
| } |
| %b12 = block { # case |
| %32:i32 = load %x_65 |
| %33:ptr<function, i32, read_write> = access %data, %32 |
| store %33, 2i |
| exit_switch # switch_1 |
| } |
| %b13 = block { # case |
| %34:i32 = load %x_65 |
| %35:ptr<function, i32, read_write> = access %data, %34 |
| store %35, 3i |
| exit_switch # switch_1 |
| } |
| %b14 = block { # case |
| %36:i32 = load %x_65 |
| %37:ptr<function, i32, read_write> = access %data, %36 |
| store %37, 4i |
| exit_switch # switch_1 |
| } |
| %b15 = block { # case |
| exit_switch # switch_1 |
| } |
| } |
| %38:i32 = load %x_65 |
| %39:i32 = add %38, 1i |
| store %x_66, %39 |
| continue %b4 |
| } |
| %b4 = block { # continuing |
| %40:i32 = load %x_66 |
| store %x_65, %40 |
| %41:i32 = load %x_66 |
| %42:bool = lt %41, 10i |
| %43:bool = eq %42, false |
| break_if %43 %b3 |
| } |
| } |
| store %x_93, 0i |
| loop [b: %b16, c: %b17] { # loop_2 |
| %b16 = block { # body |
| %x_94:ptr<function, i32, read_write> = var |
| %45:i32 = load %x_93 |
| %46:bool = lt %45, 10i |
| if %46 [t: %b18, f: %b19] { # if_1 |
| %b18 = block { # true |
| exit_if # if_1 |
| } |
| %b19 = block { # false |
| exit_loop # loop_2 |
| } |
| } |
| continue %b17 |
| } |
| %b17 = block { # continuing |
| %47:i32 = load %x_93 |
| %48:ptr<function, i32, read_write> = access %temp, %47 |
| %49:i32 = load %x_93 |
| %50:ptr<function, i32, read_write> = access %data, %49 |
| %51:i32 = load %50 |
| store %48, %51 |
| %52:i32 = load %x_93 |
| %53:i32 = add %52, 1i |
| store %x_94, %53 |
| %54:i32 = load %x_94 |
| store %x_93, %54 |
| next_iteration %b16 |
| } |
| } |
| store %x_102, 1i |
| loop [b: %b20, c: %b21] { # loop_3 |
| %b20 = block { # body |
| %x_109:ptr<function, i32, read_write> = var |
| %x_103:ptr<function, i32, read_write> = var |
| %57:i32 = load %x_102 |
| %58:bool = lte %57, 9i |
| if %58 [t: %b22, f: %b23] { # if_2 |
| %b22 = block { # true |
| exit_if # if_2 |
| } |
| %b23 = block { # false |
| exit_loop # loop_3 |
| } |
| } |
| store %x_109, 0i |
| loop [b: %b24, c: %b25] { # loop_4 |
| %b24 = block { # body |
| %x_121:ptr<function, i32, read_write> = var |
| %x_124:ptr<function, i32, read_write> = var |
| %x_126:ptr<function, i32, read_write> = var |
| %x_148:ptr<function, i32, read_write> = var |
| %x_151:ptr<function, i32, read_write> = var |
| %x_161:ptr<function, i32, read_write> = var |
| %65:i32 = load %x_109 |
| %66:bool = lt %65, 9i |
| if %66 [t: %b26, f: %b27] { # if_3 |
| %b26 = block { # true |
| exit_if # if_3 |
| } |
| %b27 = block { # false |
| exit_loop # loop_4 |
| } |
| } |
| %67:i32 = load %x_109 |
| %68:i32 = load %x_102 |
| %x_115:i32 = add %67, %68 |
| %x_116:i32 = sub %x_115, 1i |
| %71:i32 = load %x_109 |
| %72:i32 = load %x_102 |
| %73:i32 = mul 2i, %72 |
| %x_110:i32 = add %71, %73 |
| %75:i32 = sub %x_110, 1i |
| %x_119:i32 = min %75, 9i |
| %77:i32 = load %x_109 |
| store %x_121, %77 |
| store %x_124, %x_115 |
| %78:i32 = load %x_109 |
| store %x_126, %78 |
| loop [b: %b28, c: %b29] { # loop_5 |
| %b28 = block { # body |
| %x_141:ptr<function, i32, read_write> = var |
| %x_144:ptr<function, i32, read_write> = var |
| %x_125:ptr<function, i32, read_write> = var |
| %x_127:ptr<function, i32, read_write> = var |
| %83:i32 = load %x_126 |
| %84:bool = lte %83, %x_116 |
| %85:i32 = load %x_124 |
| %86:bool = lte %85, %x_119 |
| %87:bool = and %84, %86 |
| if %87 [t: %b30, f: %b31] { # if_4 |
| %b30 = block { # true |
| exit_if # if_4 |
| } |
| %b31 = block { # false |
| exit_loop # loop_5 |
| } |
| } |
| %x_133_save:i32 = load %x_126 |
| %x_135_save:i32 = load %x_124 |
| %90:i32 = load %x_121 |
| %x_122:i32 = add %90, 1i |
| %92:i32 = load %x_126 |
| %93:ptr<function, i32, read_write> = access %data, %92 |
| %94:i32 = load %93 |
| %95:i32 = load %x_124 |
| %96:ptr<function, i32, read_write> = access %data, %95 |
| %97:i32 = load %96 |
| %98:bool = lt %94, %97 |
| if %98 [t: %b32, f: %b33] { # if_5 |
| %b32 = block { # true |
| %99:i32 = load %x_126 |
| %100:i32 = add %99, 1i |
| store %x_141, %100 |
| %101:i32 = load %x_121 |
| %102:ptr<function, i32, read_write> = access %temp, %101 |
| %103:ptr<function, i32, read_write> = access %data, %x_133_save |
| %104:i32 = load %103 |
| store %102, %104 |
| %105:i32 = load %x_124 |
| store %x_125, %105 |
| %106:i32 = load %x_141 |
| store %x_127, %106 |
| exit_if # if_5 |
| } |
| %b33 = block { # false |
| %107:i32 = load %x_124 |
| %108:i32 = add %107, 1i |
| store %x_144, %108 |
| %109:i32 = load %x_121 |
| %110:ptr<function, i32, read_write> = access %temp, %109 |
| %111:ptr<function, i32, read_write> = access %data, %x_135_save |
| %112:i32 = load %111 |
| store %110, %112 |
| %113:i32 = load %x_144 |
| store %x_125, %113 |
| %114:i32 = load %x_126 |
| store %x_127, %114 |
| exit_if # if_5 |
| } |
| } |
| continue %b29 |
| } |
| %b29 = block { # continuing |
| store %x_121, %x_122 |
| %115:i32 = load %x_125 |
| store %x_124, %115 |
| %116:i32 = load %x_127 |
| store %x_126, %116 |
| next_iteration %b28 |
| } |
| } |
| %117:i32 = load %x_121 |
| store %x_148, %117 |
| %118:i32 = load %x_126 |
| store %x_151, %118 |
| loop [b: %b34, c: %b35] { # loop_6 |
| %b34 = block { # body |
| %x_149:ptr<function, i32, read_write> = var |
| %x_152:ptr<function, i32, read_write> = var |
| %121:i32 = load %x_151 |
| %122:bool = lt %121, 10i |
| %123:i32 = load %x_151 |
| %124:bool = lte %123, %x_116 |
| %125:bool = and %122, %124 |
| if %125 [t: %b36, f: %b37] { # if_6 |
| %b36 = block { # true |
| exit_if # if_6 |
| } |
| %b37 = block { # false |
| exit_loop # loop_6 |
| } |
| } |
| continue %b35 |
| } |
| %b35 = block { # continuing |
| %126:i32 = load %x_148 |
| %127:i32 = add %126, 1i |
| store %x_149, %127 |
| %128:i32 = load %x_151 |
| %129:i32 = add %128, 1i |
| store %x_152, %129 |
| %130:i32 = load %x_148 |
| %131:ptr<function, i32, read_write> = access %temp, %130 |
| %132:i32 = load %x_151 |
| %133:ptr<function, i32, read_write> = access %data, %132 |
| %134:i32 = load %133 |
| store %131, %134 |
| %135:i32 = load %x_149 |
| store %x_148, %135 |
| %136:i32 = load %x_152 |
| store %x_151, %136 |
| next_iteration %b34 |
| } |
| } |
| %137:i32 = load %x_109 |
| store %x_161, %137 |
| loop [b: %b38, c: %b39] { # loop_7 |
| %b38 = block { # body |
| %x_162:ptr<function, i32, read_write> = var |
| %139:i32 = load %x_161 |
| %140:bool = lte %139, %x_119 |
| if %140 [t: %b40, f: %b41] { # if_7 |
| %b40 = block { # true |
| exit_if # if_7 |
| } |
| %b41 = block { # false |
| exit_loop # loop_7 |
| } |
| } |
| continue %b39 |
| } |
| %b39 = block { # continuing |
| %141:i32 = load %x_161 |
| %142:ptr<function, i32, read_write> = access %data, %141 |
| %143:i32 = load %x_161 |
| %144:ptr<function, i32, read_write> = access %temp, %143 |
| %145:i32 = load %144 |
| store %142, %145 |
| %146:i32 = load %x_161 |
| %147:i32 = add %146, 1i |
| store %x_162, %147 |
| %148:i32 = load %x_162 |
| store %x_161, %148 |
| next_iteration %b38 |
| } |
| } |
| continue %b25 |
| } |
| %b25 = block { # continuing |
| store %x_109, %x_110 |
| next_iteration %b24 |
| } |
| } |
| continue %b21 |
| } |
| %b21 = block { # continuing |
| %149:i32 = load %x_102 |
| %150:i32 = mul 2i, %149 |
| store %x_103, %150 |
| %151:i32 = load %x_103 |
| store %x_102, %151 |
| next_iteration %b20 |
| } |
| } |
| %x_171:ptr<function, i32, read_write> = var |
| %x_189:ptr<function, f32, read_write> = var |
| %x_278:ptr<function, f32, read_write> = var |
| %155:f32 = load_vector_element %gl_FragCoord, 1u |
| %156:i32 = convert %155 |
| store %x_171, %156 |
| %157:i32 = load %x_171 |
| %158:bool = lt %157, 30i |
| if %158 [t: %b42, f: %b43] { # if_8 |
| %b42 = block { # true |
| %159:ptr<function, i32, read_write> = access %data, 0i |
| %160:i32 = load %159 |
| %161:f32 = convert %160 |
| %162:f32 = mul %161, 0.10000000149011611938f |
| %163:f32 = add 0.5f, %162 |
| store %x_180, %163 |
| %164:f32 = load %x_180 |
| store %x_280, %164 |
| exit_if # if_8 |
| } |
| %b43 = block { # false |
| %x_198:ptr<function, f32, read_write> = var |
| %x_277:ptr<function, f32, read_write> = var |
| %167:i32 = load %x_171 |
| %168:bool = lt %167, 60i |
| if %168 [t: %b44, f: %b45] { # if_9 |
| %b44 = block { # true |
| %169:ptr<function, i32, read_write> = access %data, 1i |
| %170:i32 = load %169 |
| %171:f32 = convert %170 |
| %172:f32 = mul %171, 0.10000000149011611938f |
| %173:f32 = add 0.5f, %172 |
| store %x_189, %173 |
| %174:f32 = load %x_189 |
| store %x_279, %174 |
| exit_if # if_9 |
| } |
| %b45 = block { # false |
| %x_207:ptr<function, f32, read_write> = var |
| %x_249:ptr<function, f32, read_write> = var |
| %177:i32 = load %x_171 |
| %178:bool = lt %177, 90i |
| if %178 [t: %b46, f: %b47] { # if_10 |
| %b46 = block { # true |
| %179:ptr<function, i32, read_write> = access %data, 2i |
| %180:i32 = load %179 |
| %181:f32 = convert %180 |
| %182:f32 = mul %181, 0.10000000149011611938f |
| %183:f32 = add 0.5f, %182 |
| store %x_198, %183 |
| %184:f32 = load %x_198 |
| store %x_278, %184 |
| exit_if # if_10 |
| } |
| %b47 = block { # false |
| %185:i32 = load %x_171 |
| %186:bool = lt %185, 120i |
| if %186 [t: %b48, f: %b49] { # if_11 |
| %b48 = block { # true |
| %187:ptr<function, i32, read_write> = access %data, 3i |
| %188:i32 = load %187 |
| %189:f32 = convert %188 |
| %190:f32 = mul %189, 0.10000000149011611938f |
| %191:f32 = add 0.5f, %190 |
| store %x_207, %191 |
| %192:f32 = load %x_207 |
| store %x_277, %192 |
| exit_if # if_11 |
| } |
| %b49 = block { # false |
| %x_220:ptr<function, f32, read_write> = var |
| %x_248:ptr<function, f32, read_write> = var |
| %x_256:ptr<function, vec2<f32>, read_write> = var |
| %x_259:ptr<function, i32, read_write> = var |
| %197:i32 = load %x_171 |
| %198:bool = lt %197, 150i |
| if %198 [t: %b50, f: %b51] { # if_12 |
| %b50 = block { # true |
| discard |
| exit_if # if_12 |
| } |
| %b51 = block { # false |
| %x_229:ptr<function, f32, read_write> = var |
| %x_247:ptr<function, f32, read_write> = var |
| %201:i32 = load %x_171 |
| %202:bool = lt %201, 180i |
| if %202 [t: %b52, f: %b53] { # if_13 |
| %b52 = block { # true |
| %203:ptr<function, i32, read_write> = access %data, 5i |
| %204:i32 = load %203 |
| %205:f32 = convert %204 |
| %206:f32 = mul %205, 0.10000000149011611938f |
| %207:f32 = add 0.5f, %206 |
| store %x_220, %207 |
| %208:f32 = load %x_220 |
| store %x_249, %208 |
| exit_if # if_13 |
| } |
| %b53 = block { # false |
| %x_238:ptr<function, f32, read_write> = var |
| %x_246:ptr<function, f32, read_write> = var |
| %211:i32 = load %x_171 |
| %212:bool = lt %211, 210i |
| if %212 [t: %b54, f: %b55] { # if_14 |
| %b54 = block { # true |
| %213:ptr<function, i32, read_write> = access %data, 6i |
| %214:i32 = load %213 |
| %215:f32 = convert %214 |
| %216:f32 = mul %215, 0.10000000149011611938f |
| %217:f32 = add 0.5f, %216 |
| store %x_229, %217 |
| %218:f32 = load %x_229 |
| store %x_248, %218 |
| exit_if # if_14 |
| } |
| %b55 = block { # false |
| %219:i32 = load %x_171 |
| %220:bool = lt %219, 240i |
| if %220 [t: %b56, f: %b57] { # if_15 |
| %b56 = block { # true |
| %221:ptr<function, i32, read_write> = access %data, 7i |
| %222:i32 = load %221 |
| %223:f32 = convert %222 |
| %224:f32 = mul %223, 0.10000000149011611938f |
| %225:f32 = add 0.5f, %224 |
| store %x_238, %225 |
| %226:f32 = load %x_238 |
| store %x_247, %226 |
| exit_if # if_15 |
| } |
| %b57 = block { # false |
| %227:i32 = load %x_171 |
| %228:bool = lt %227, 270i |
| if %228 [t: %b58, f: %b59] { # if_16 |
| %b58 = block { # true |
| exit_if # if_16 |
| } |
| %b59 = block { # false |
| discard |
| exit_if # if_16 |
| } |
| } |
| %229:ptr<function, i32, read_write> = access %data, 8i |
| %230:i32 = load %229 |
| %231:f32 = convert %230 |
| %232:f32 = mul %231, 0.10000000149011611938f |
| %233:f32 = add 0.5f, %232 |
| store %x_246, %233 |
| %234:f32 = load %x_246 |
| store %x_247, %234 |
| exit_if # if_15 |
| } |
| } |
| %235:f32 = load %x_247 |
| store %x_248, %235 |
| exit_if # if_14 |
| } |
| } |
| %236:f32 = load %x_248 |
| store %x_249, %236 |
| exit_if # if_13 |
| } |
| } |
| %237:ptr<uniform, vec2<f32>, read> = access %x_8, 0u |
| %238:f32 = load_vector_element %237, 1u |
| %x_252:bool = gt %x_62, %238 |
| if %x_252 [t: %b60] { # if_17 |
| %b60 = block { # true |
| store %x_GLF_color, vec4<f32>(1.0f) |
| exit_if # if_17 |
| } |
| } |
| store %x_256, vec2<f32>(1.0f) |
| store %x_259, 0i |
| loop [b: %b61, c: %b62] { # loop_8 |
| %b61 = block { # body |
| %x_272:ptr<function, vec2<f32>, read_write> = var |
| %x_273:ptr<function, vec2<f32>, read_write> = var |
| %x_260:ptr<function, i32, read_write> = var |
| %243:i32 = load %x_259 |
| %244:bool = lte %243, 32i |
| if %244 [t: %b63, f: %b64] { # if_18 |
| %b63 = block { # true |
| exit_if # if_18 |
| } |
| %b64 = block { # false |
| exit_loop # loop_8 |
| } |
| } |
| %245:vec2<f32> = load %x_256 |
| store %x_273, %245 |
| %246:f32 = load_vector_element %x_256, 0u |
| %247:bool = lt %246, 0.0f |
| if %247 [t: %b65] { # if_19 |
| %b65 = block { # true |
| if %x_252 [t: %b66] { # if_20 |
| %b66 = block { # true |
| discard |
| exit_if # if_20 |
| } |
| } |
| %248:vec2<f32> = load %x_256 |
| store %x_272, %248 |
| %249:f32 = load_vector_element %x_256, 1u |
| %250:f32 = add %249, 1.0f |
| store_vector_element %x_272, 1u, %250 |
| %251:vec2<f32> = load %x_272 |
| store %x_273, %251 |
| exit_if # if_19 |
| } |
| } |
| %252:vec2<f32> = load %x_273 |
| %x_257_1:ptr<function, vec2<f32>, read_write> = var, %252 |
| %254:f32 = load_vector_element %x_273, 0u |
| %255:f32 = load_vector_element %x_273, 1u |
| %256:f32 = add %254, %255 |
| store_vector_element %x_257_1, 0u, %256 |
| %x_257:vec2<f32> = load %x_257_1 |
| continue %b62 |
| } |
| %b62 = block { # continuing |
| %258:i32 = load %x_259 |
| %259:i32 = add %258, 1i |
| store %x_260, %259 |
| store %x_256, %x_257 |
| %260:i32 = load %x_260 |
| store %x_259, %260 |
| next_iteration %b61 |
| } |
| } |
| exit_if # if_12 |
| } |
| } |
| %261:f32 = load %x_249 |
| store %x_277, %261 |
| exit_if # if_11 |
| } |
| } |
| %262:f32 = load %x_277 |
| store %x_278, %262 |
| exit_if # if_10 |
| } |
| } |
| %263:f32 = load %x_278 |
| store %x_279, %263 |
| exit_if # if_9 |
| } |
| } |
| %264:f32 = load %x_279 |
| store %x_280, %264 |
| exit_if # if_8 |
| } |
| } |
| %265:f32 = load %x_280 |
| %266:f32 = load %x_280 |
| %267:f32 = load %x_280 |
| %268:vec4<f32> = construct %265, %266, %267, 1.0f |
| store %x_GLF_color, %268 |
| ret |
| } |
| } |
| %tint_symbol = @fragment func(%gl_FragCoord_param:vec4<f32> [@position]):main_out -> %b67 { |
| %b67 = block { |
| store %gl_FragCoord, %gl_FragCoord_param |
| %271:void = call %main_1 |
| %272:vec4<f32> = load %x_GLF_color |
| %273:main_out = construct %272 |
| ret %273 |
| } |
| } |
| |
| unhandled variable address space |
| ******************************************************************** |
| * The tint shader compiler has encountered an unexpected error. * |
| * * |
| * Please help us fix this issue by submitting a bug report at * |
| * crbug.com/tint with the source program that triggered the bug. * |
| ******************************************************************** |