commit | 9fa001ed71737abb45cb74ca7d812c9bc9e1b754 | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Thu Apr 25 18:07:31 2024 +0000 |
committer | Ben Clayton <bclayton@google.com> | Thu Apr 25 18:07:31 2024 +0000 |
tree | 86243e664e0481fdcad4ba742611d70f91026737 | |
parent | 5ef0e21c245e5363a747dbceef3eb24de8d1e803 [diff] |
[tint][fuzz][ast] Add MultiplanarExternalTexture fuzzer Bug: tint:2223 Change-Id: I5a5ad00db26027f812e90c0ffbf74f035c70b957 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/185644 Reviewed-by: Ryan Harrison <rharrison@chromium.org> Reviewed-by: James Price <jrprice@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.