dawn_wire/client: Encapsulate all queue/fence-related logic This CL only moves code, renames client::Fence members, and introduces client::Queue. Additional fence methods are added for the interaction with the queue. There are no functional changes. With this ApiProcs.cpp is almost passthrough and will be removed in a follow-up CL. Bug: dawn:445 Change-Id: I65544ef76b54614452cf7c74a948a96cb35a4cfe Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/24061 Reviewed-by: Austin Eng <enga@chromium.org> Reviewed-by: Stephen White <senorblanco@chromium.org> Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h version that Dawn implements.webgpu.h.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.