| uint pack4x8snorm_4d22e7() { |
| float4 arg_0 = float4(1.0f); |
| uint res = pack_float_to_snorm4x8(arg_0); |
| fragment void fragment_main(device uint* tint_symbol_1 [[buffer(0)]]) { |
| *(tint_symbol_1) = pack4x8snorm_4d22e7(); |
| kernel void compute_main(device uint* tint_symbol_2 [[buffer(0)]]) { |
| *(tint_symbol_2) = pack4x8snorm_4d22e7(); |
| uint prevent_dce [[user(locn0)]] [[flat]]; |
| VertexOutput vertex_main_inner() { |
| out.prevent_dce = pack4x8snorm_4d22e7(); |
| vertex tint_symbol vertex_main() { |
| VertexOutput const inner_result = vertex_main_inner(); |
| tint_symbol wrapper_result = {}; |
| wrapper_result.pos = inner_result.pos; |
| wrapper_result.prevent_dce = inner_result.prevent_dce; |