blob: d9e0f371f3f3ce05d66126ad23d11d32b001a592 [file] [log] [blame]
struct tint_symbol {
float4 value : SV_Position;
};
void exp_0f70eb() {
float4 res = exp(float4(0.0f, 0.0f, 0.0f, 0.0f));
}
tint_symbol vertex_main() {
exp_0f70eb();
const tint_symbol tint_symbol_1 = {float4(0.0f, 0.0f, 0.0f, 0.0f)};
return tint_symbol_1;
}
void fragment_main() {
exp_0f70eb();
return;
}
[numthreads(1, 1, 1)]
void compute_main() {
exp_0f70eb();
return;
}