blob: ba30f1a218e7af824eb19c3c7f554d4252525ce2 [file] [log] [blame]
struct tint_symbol {
float4 value : SV_Position;
};
void isFinite_f31987() {
vector<bool, 4> res = isfinite(float4(0.0f, 0.0f, 0.0f, 0.0f));
}
tint_symbol vertex_main() {
isFinite_f31987();
const tint_symbol tint_symbol_1 = {float4(0.0f, 0.0f, 0.0f, 0.0f)};
return tint_symbol_1;
}
void fragment_main() {
isFinite_f31987();
return;
}
[numthreads(1, 1, 1)]
void compute_main() {
isFinite_f31987();
return;
}