blob: 105f35fc335bd965c7932b4e2b46b06bd79e53eb [file] [log] [blame]
[[group(1), binding(0)]] var arg_0 : [[access(read)]] texture_storage_2d_array<r32uint>;
fn textureNumLayers_2f6bb3() {
var res : i32 = textureNumLayers(arg_0);
}
[[stage(vertex)]]
fn vertex_main() -> [[builtin(position)]] vec4<f32> {
textureNumLayers_2f6bb3();
return vec4<f32>();
}
[[stage(fragment)]]
fn fragment_main() {
textureNumLayers_2f6bb3();
}
[[stage(compute)]]
fn compute_main() {
textureNumLayers_2f6bb3();
}