blob: f390e47f5e627100fe33838a8c885a1abcb7f1a9 [file] [log] [blame]
[[group(1), binding(0)]] var arg_0 : [[access(write)]] texture_storage_2d_array<rgba32uint>;
fn textureStore_8e0479() {
textureStore(arg_0, vec2<i32>(), 1, vec4<u32>());
}
[[stage(vertex)]]
fn vertex_main() -> [[builtin(position)]] vec4<f32> {
textureStore_8e0479();
return vec4<f32>();
}
[[stage(fragment)]]
fn fragment_main() {
textureStore_8e0479();
}
[[stage(compute)]]
fn compute_main() {
textureStore_8e0479();
}