blob: e8bf5e08f354a26a6f72df534039b84bad2b947b [file] [log] [blame]
[[group(1), binding(0)]] var arg_0 : [[access(write)]] texture_storage_3d<r32uint>;
fn textureStore_ef9f2f() {
textureStore(arg_0, vec3<i32>(), vec4<u32>());
}
[[stage(vertex)]]
fn vertex_main() -> [[builtin(position)]] vec4<f32> {
textureStore_ef9f2f();
return vec4<f32>();
}
[[stage(fragment)]]
fn fragment_main() {
textureStore_ef9f2f();
}
[[stage(compute)]]
fn compute_main() {
textureStore_ef9f2f();
}