commit | 9fdcf30745b7a1fba2db59e0d847b85ce76990e9 | [log] [tgz] |
---|---|---|
author | Corentin Wallez <cwallez@chromium.org> | Mon Apr 28 07:04:54 2025 -0700 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Mon Apr 28 07:04:54 2025 -0700 |
tree | c56613572bc05a4b489278ddf7d3d45dceaca296 | |
parent | 0ef89959a16e947d4d73f33c2f33d39818d95459 [diff] |
[dawn][opengl] Disable TextureCompressedBCSliced3D This is failing consistently on Linux Nvidia and prevents the CTS from rolling. We need to determine if this should be gated to just GLES, or not guaranteed in WebGPU-compat. Bug: 342840940 Change-Id: I653f9d0df3bc49f87d1a3e2b06c05be4e3091a0b Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/239334 Auto-Submit: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Fr <beaufort.francois@gmail.com> Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.