commit | c3d75b5324dc002388fbe69b888df7309ce605a3 | [log] [tgz] |
---|---|---|
author | dan sinclair <dsinclair@chromium.org> | Mon Nov 27 00:07:15 2023 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Mon Nov 27 00:07:15 2023 +0000 |
tree | d73b6894e31532f6be5463fc16da9026a64e88a4 | |
parent | 575bb297b80052f642dd1f3f54624fd56229c5c3 [diff] |
[ir] Shuffle around function e2e tests This CL groups the function end-to-end tests under the `test/tint/type/functions` folder and moves the `shader_io` tests into the function folder as they are, essentially, entry point parameters. Bug: tint:1718 Change-Id: Id38e80dba2e29cefb37281b4fbd2f4ae8524de25 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/162940 Auto-Submit: dan sinclair <dsinclair@chromium.org> Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: dan sinclair <dsinclair@chromium.org> Reviewed-by: Ben Clayton <bclayton@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.