[glsl] Support buffer_view * Reorder array length from uniform in raise * Add buffer dependent passes to raise * Require u16 in opengl backend for f16 support * Support u16 in printer * Add builtins for bitcast support between 16bit types Fix: 472356572 Change-Id: I1ac3b5a4d9484a7a7e76785ca71307041900590d Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/306375 Reviewed-by: James Price <jrprice@google.com> SLSA-Policy-Verified: SLSA Policy Verification Service <devtools-gerritcodereview-exitgate@google.com> Auto-Submit: Alan Baker <alanbaker@google.com> Commit-Queue: James Price <jrprice@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h version that Dawn implements.webgpu.h.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.