commit | a01beb54464bd8f2db9fa17217aae1dd663fc371 | [log] [tgz] |
---|---|---|
author | dan sinclair <dsinclair@chromium.org> | Tue Oct 08 23:21:17 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Tue Oct 08 23:21:17 2024 +0000 |
tree | ce25c86f8a777d2d3ae8080794d712a811ecd9bd | |
parent | 6debe00018cf22773beaabafa2f4fffa167f8878 [diff] |
[glsl][ir] Add padding to inline structs The inline struct emission follows a different path from the non-inline, make sure inline structs are also padded. Bug: 42251044 Change-Id: Ib7cbb113ec16dc722601485edad3fe1a4fadcfbf Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/210094 Reviewed-by: James Price <jrprice@google.com> Commit-Queue: dan sinclair <dsinclair@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.