|  | #version 460 | 
|  | precision highp float; | 
|  | precision highp int; | 
|  |  | 
|  | layout(binding = 0, std430) | 
|  | buffer prevent_dce_block_1_ssbo { | 
|  | uvec2 inner; | 
|  | } v; | 
|  | layout(binding = 0, rg32f) uniform highp image2D arg_0; | 
|  | uvec2 textureDimensions_f94e55() { | 
|  | uvec2 res = uvec2(imageSize(arg_0)); | 
|  | return res; | 
|  | } | 
|  | void main() { | 
|  | v.inner = textureDimensions_f94e55(); | 
|  | } | 
|  | #version 460 | 
|  |  | 
|  | layout(binding = 0, std430) | 
|  | buffer prevent_dce_block_1_ssbo { | 
|  | uvec2 inner; | 
|  | } v; | 
|  | layout(binding = 0, rg32f) uniform highp image2D arg_0; | 
|  | uvec2 textureDimensions_f94e55() { | 
|  | uvec2 res = uvec2(imageSize(arg_0)); | 
|  | return res; | 
|  | } | 
|  | layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; | 
|  | void main() { | 
|  | v.inner = textureDimensions_f94e55(); | 
|  | } |