| #version 310 es | |
| layout(binding = 0, std430) | |
| buffer i_block_1_ssbo { | |
| uint inner; | |
| } v; | |
| void tint_symbol() { | |
| { | |
| while(true) { | |
| if ((v.inner < 10u)) { | |
| } else { | |
| break; | |
| } | |
| { | |
| v.inner = (v.inner + 1u); | |
| } | |
| continue; | |
| } | |
| } | |
| } | |
| layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; | |
| void main() { | |
| } |