commit | f70336708248f8e2b77187f552c220c473e2372c | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Wed Jan 31 19:54:57 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Wed Jan 31 19:54:57 2024 +0000 |
tree | 84c8916b7f215691461f65c5d6c801a04325c6f4 | |
parent | ce5c2650c889910ec154401f7079473f7d90b97a [diff] |
[tint][core] Remove dead code Change-Id: I24fba2021d0ea075e78b7bf11b080ebb23cfec07 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/172025 Kokoro: Kokoro <noreply+kokoro@google.com> Reviewed-by: dan sinclair <dsinclair@google.com> Commit-Queue: Ben Clayton <bclayton@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.