| @compute @workgroup_size(1) |
| fn main() { |
| let va = vec4<f32>(); |
| let a = degrees(va); |
| let vb = vec4<f32>(1.0); |
| let b = degrees(vb); |
| let vc = vec4<f32>(1.0, 2.0, 3.0, 4.0); |
| let c = degrees(vc); |
| let vd = vec3<f32>(); |
| let d = degrees(vd); |
| let ve = vec3<f32>(1.0); |
| let e = degrees(ve); |
| let vf = vec3<f32>(1.0, 2.0, 3.0); |
| let f = degrees(vf); |
| let vg = vec2<f32>(); |
| let g = degrees(vg); |
| let vh = vec2<f32>(1.0); |
| let h = degrees(vh); |
| let vi = vec2<f32>(1.0, 2.0); |
| let i = degrees(vi); |
| let vj = 1.0; |
| let j = degrees(vj); |
| let vk = 2.0; |
| let k = degrees(vk); |
| let vl = 3.0; |
| let l = degrees(vl); |
| } |