#include <metal_stdlib> | |
using namespace metal; | |
int i() { | |
thread int tint_symbol = 0; | |
tint_symbol = as_type<int>((as_type<uint>(tint_symbol) + as_type<uint>(1))); | |
return tint_symbol; | |
} | |
kernel void f(const constant half2x2* tint_symbol_1 [[buffer(0)]]) { | |
half2x2 const l_m = *(tint_symbol_1); | |
half2 const l_m_1 = (*(tint_symbol_1))[1]; | |
return; | |
} | |