| cbuffer cbuffer_u : register(b0, space0) { |
| uint4 u[2]; |
| }; |
| RWByteAddressBuffer s : register(u1, space0); |
| |
| void tint_symbol(RWByteAddressBuffer buffer, uint offset, float2x4 value) { |
| buffer.Store4((offset + 0u), asuint(value[0u])); |
| buffer.Store4((offset + 16u), asuint(value[1u])); |
| } |
| |
| float2x4 tint_symbol_2(uint4 buffer[2], uint offset) { |
| const uint scalar_offset = ((offset + 0u)) / 4; |
| const uint scalar_offset_1 = ((offset + 16u)) / 4; |
| return float2x4(asfloat(buffer[scalar_offset / 4]), asfloat(buffer[scalar_offset_1 / 4])); |
| } |
| |
| [numthreads(1, 1, 1)] |
| void f() { |
| tint_symbol(s, 0u, tint_symbol_2(u, 0u)); |
| s.Store4(16u, asuint(asfloat(u[0]))); |
| s.Store4(16u, asuint(asfloat(u[0]).ywxz)); |
| s.Store(4u, asuint(asfloat(u[1].x))); |
| return; |
| } |