| // Copyright 2018 The Dawn Authors |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #ifndef DAWNNATIVE_OBJECTBASE_H_ |
| #define DAWNNATIVE_OBJECTBASE_H_ |
| |
| #include "common/LinkedList.h" |
| #include "common/RefCounted.h" |
| #include "dawn_native/Forward.h" |
| |
| #include <string> |
| |
| namespace dawn_native { |
| |
| class DeviceBase; |
| |
| class ObjectBase : public RefCounted { |
| public: |
| struct ErrorTag {}; |
| static constexpr ErrorTag kError = {}; |
| |
| explicit ObjectBase(DeviceBase* device); |
| ObjectBase(DeviceBase* device, ErrorTag tag); |
| |
| DeviceBase* GetDevice() const; |
| bool IsError() const; |
| |
| private: |
| // Pointer to owning device. |
| DeviceBase* mDevice; |
| }; |
| |
| class ApiObjectBase : public ObjectBase, public LinkNode<ApiObjectBase> { |
| public: |
| struct LabelNotImplementedTag {}; |
| static constexpr LabelNotImplementedTag kLabelNotImplemented = {}; |
| struct UntrackedByDeviceTag {}; |
| static constexpr UntrackedByDeviceTag kUntrackedByDevice = {}; |
| |
| ApiObjectBase(DeviceBase* device, LabelNotImplementedTag tag); |
| ApiObjectBase(DeviceBase* device, const char* label); |
| ApiObjectBase(DeviceBase* device, ErrorTag tag); |
| ~ApiObjectBase() override; |
| |
| virtual ObjectType GetType() const = 0; |
| const std::string& GetLabel() const; |
| |
| // The ApiObjectBase is considered alive if it is tracked in a respective linked list owned |
| // by the owning device. |
| bool IsAlive() const; |
| |
| // Allow virtual overriding of actual destroy call in order to allow for re-using of base |
| // destruction oerations. Classes that override this function should almost always call this |
| // class's implementation in the override. This needs to be public because it can be called |
| // from the device owning the object. Returns true iff destruction occurs. Upon any re-calls |
| // of the function it will return false to indicate no further operations should be taken. |
| virtual bool DestroyApiObject(); |
| |
| // Dawn API |
| void APISetLabel(const char* label); |
| |
| protected: |
| // Overriding of the RefCounted's DeleteThis function ensures that instances of objects |
| // always call their derived class implementation of DestroyApiObject prior to the derived |
| // class being destroyed. This guarantees that when ApiObjects' reference counts drop to 0, |
| // then the underlying backend's Destroy calls are executed. We cannot naively put the call |
| // to DestroyApiObject in the destructor of this class because it calls DestroyApiObjectImpl |
| // which is a virtual function often implemented in the Derived class which would already |
| // have been destroyed by the time ApiObject's destructor is called by C++'s destruction |
| // order. Note that some classes like BindGroup may override the DeleteThis function again, |
| // and they should ensure that their overriding versions call this underlying version |
| // somewhere. |
| void DeleteThis() override; |
| void TrackInDevice(); |
| |
| // Thread-safe manner to mark an object as destroyed. Returns true iff the call was the |
| // "winning" attempt to destroy the object. This is useful when sub-classes may have extra |
| // pre-destruction steps that need to occur only once, i.e. Buffer needs to be unmapped |
| // before being destroyed. |
| bool MarkDestroyed(); |
| virtual void DestroyApiObjectImpl(); |
| |
| private: |
| virtual void SetLabelImpl(); |
| |
| std::string mLabel; |
| }; |
| |
| } // namespace dawn_native |
| |
| #endif // DAWNNATIVE_OBJECTBASE_H_ |